Description
UX Design and Web Usability: Analyse Usage, Prototype and Test
Design interfaces that are understood without explanation and tested before development begins
- 2 days — 14 h
- In-person or virtual
- Foundation
- Up to 6 participants
A website can follow the brand guidelines to the letter and still be painful to use: overlong forms, ambiguous labels, journeys that force users to backtrack, a primary action lost somewhere on the page. Teams then settle the matter on personal opinion, often late in the project, when corrections are expensive.
Two days to put in place an approach that can be applied from the scoping stage onwards: observe real usage, map journeys, prototype quickly and test with genuine users. Each participant works on an interface from their own organisation and leaves with a tested prototype and a prioritised list of corrections.
Learning objectives
- Gather evidence of real usage through interviews and observation
- Map a user journey and identify its breaking points
- Apply usability principles to screens and forms
- Build a clickable prototype from a wireframe
- Run a user test and make use of the results
What makes this programme different
Programme
1Understanding users
Replacing opinions with observations
- Conduct an interview without leading the answers
- Observe a real task on the existing interface
- Build user profiles from the findings
- Identify the priority tasks
2Journeys and information architecture
Knowing where you are and where you are going
- Map a journey step by step
- Identify breaking points and drop-offs
- Organise content and menu wording
- Define the priority entry points
3Usability principles and wireframing
Screens that speak for themselves
- Apply the rules of legibility and visual hierarchy
- Design short forms and useful error messages
- Handle loading states and empty states
- Take accessibility and mobile use into account
4Testing and deciding
Confronting the prototype with real usage
- Prepare a test protocol and its instructions
- Observe without guiding the participant
- Rank the issues identified by severity
- Present the results to stakeholders
Who is it for
Web project managers, digital marketing managers, designers and developers who design or improve a website or application.
Prerequisites
Be involved in the design or improvement of a digital interface.
Dates & locations
36 scheduled dates between November 2026 and December 2027. Seats are confirmed in the order enquiries are received.
November 2026
-
4 – 5 November 2026 2 days
Dubai In-person
-
4 – 5 November 2026 2 days
Online Virtual classroom
-
18 – 19 November 2026 2 days
Abu Dhabi In-person
December 2026
-
9 – 10 December 2026 2 days
Dubai In-person
-
9 – 10 December 2026 2 days
Online Virtual classroom
-
23 – 24 December 2026 2 days
Abu Dhabi In-person
January 2027
-
6 – 7 January 2027 2 days
Dubai In-person
-
6 – 7 January 2027 2 days
Online Virtual classroom
-
20 – 21 January 2027 2 days
Abu Dhabi In-person
February 2027
-
2 – 3 February 2027 2 days
Dubai In-person
-
2 – 3 February 2027 2 days
Online Virtual classroom
-
3 – 4 February 2027 2 days
Abu Dhabi In-person
March 2027
-
24 – 25 March 2027 2 days
Dubai In-person
-
24 – 25 March 2027 2 days
Online Virtual classroom
-
31 March – 1 April 2027 2 days
Abu Dhabi In-person
April 2027
-
13 – 14 April 2027 2 days
Abu Dhabi In-person
-
28 – 29 April 2027 2 days
Dubai In-person
-
28 – 29 April 2027 2 days
Online Virtual classroom
May 2027
-
10 – 11 May 2027 2 days
Abu Dhabi In-person
-
27 – 31 May 2027 5 days
Dubai In-person
-
27 – 31 May 2027 5 days
Online Virtual classroom
June 2027
-
8 – 9 June 2027 2 days
Dubai In-person
-
8 – 9 June 2027 2 days
Online Virtual classroom
-
22 – 23 June 2027 2 days
Abu Dhabi In-person
September 2027
-
8 – 9 September 2027 2 days
Dubai In-person
-
8 – 9 September 2027 2 days
Online Virtual classroom
-
23 – 27 September 2027 5 days
Abu Dhabi In-person
October 2027
-
6 – 7 October 2027 2 days
Dubai In-person
-
6 – 7 October 2027 2 days
Online Virtual classroom
-
20 – 21 October 2027 2 days
Abu Dhabi In-person
November 2027
-
10 – 11 November 2027 2 days
Abu Dhabi In-person
-
25 – 29 November 2027 5 days
Dubai In-person
-
25 – 29 November 2027 5 days
Online Virtual classroom
December 2027
-
8 – 9 December 2027 2 days
Dubai In-person
-
8 – 9 December 2027 2 days
Online Virtual classroom
-
22 – 23 December 2027 2 days
Abu Dhabi In-person
None of these dates suit you? We open additional sessions on request, and any programme can be run privately for your team.
Practical details
- Before the programme
- Online positioning questionnaire. Your development objectives are shared with the trainer, who tailors the practical case studies to your context.
- Teaching methods
- Theoretical input, workshops and practical case studies. Digital course materials and method sheets provided.
- Assessment
- Multiple-choice tests and role-play exercises. Assessment of learning at the start and end of the programme, with immediate and 60-day follow-up evaluations.
- After the programme
- One year of access to the e-learning platform. Self-assessment of the skills acquired and a 30-day follow-up session with your trainer.
- How to register
- Registration online or on the basis of a quotation.
- Lead time
- 11 working days after confirmation of registration.
- Accessibility
- Accessible to people of determination. Contact our accessibility coordinator to design a suitable solution: contact@mpf-academy.ae
- Start dates
- Rolling intake: in addition to the scheduled sessions, this programme can start on request.

